brian baglow, consultant
Brian is a writer, games and narrative designer, serial entrepreneur and university lecturer. He started his career in the games industry at the legendary Scottish studio DMA Design, as a writer designer for games including Grand Theft Auto, Body Harvest and Tanktics, before discovering a talent for PR, communications and marketing.
Brian joined Rockstar Games in New York as it's first ever Global PR Manager, before moving into the emerging mobile games industry with the pioneering Scottish publisher Digital Bridges (eight years before the iPhone was launched...)
Brian went on to found the communications agency Indoctrimat, which worked with over 150 clients in the video games, mobile, digital technology, creative industries, education and public sectors.
Since 2009 Brian has lectured at Edinburgh Napier University, focusing on the transformative power of interactive media within the creative industries.
Brian is the founder and director of the Scottish Games Network in 2004 and has established himself as an expert in the use of applied game technologies and ‘gamification’ techniques within the arts world. He's a regular contributor to the media, tech ecosystem and government, whenever they need to know more about this 'games thing'.